Some beams do have shield piercing, like the Glaive beam, but it reduces damage the more shields the beam goes through. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out shields. Obviously that could do massive damage, and took out some ships with one shot alone. 253 votes, 14 comments. Artillery beam isn't worth the scrap, and it comes at the expense of an extra system as well. So it goes with Vulcans. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. It's OP as hell. Targeting. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Glaive Beam. Yeah, it's seriously an amazing crew to start with. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for. FTL: Faster Than Light. FTL is renowned as a game with a brutal learning curve, and it is often criticised for being ’luck dependent’. FTL is renowned as a game with a brutal learning curve, and it is often criticised for being ’luck dependent’. Some beams deal no damage to systems or hull, but instead start fires or hurt crew. Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. A miss doesnt matter much if you are shooting every 1. Also, target the shields first with the Glaive Beam if you can hit both them and the weapons; damage to the enemies' shields may cause their shield level to drop so you can do more damage to the weapons once the. The Burst laser 4, shooting a barrage of 8 laser projectiles. " I'd much rather prefer shorter cool down. Stage 1: hack shields, have both beams powered up, and 1 shot it. Zoltans are sort of the economic race in FTL, fragile in any kind of straight up combat while providing free reactor power to systems. 8 tiles diagonally) 5. Stealth B starts without shields but with level 2 cloaking+glaive beam,a very strong weapon that can destroy initial ships in one hit,while Stealth C has no shields or cloaking. Hi, i loved the idea of this game. . Valheim Genshin. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. Might be compatible for multiplayer. When I went through the process a little over a year ago, I used the slipstream mod manager (at least I'm pretty sure that's the most up to date link. The enemies simply power as many weapons. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. Distribute and discuss mods that are functional. Glaive does yet more, at a price. Pike Beam's length means it can regularly hit 4-6 rooms, whereas Hull Beam (and Glaive and Halberd) is usually going to be hitting 3-4. Selling Glaive Beams for just one-twenty scrap. Setting everything to just fire works great for Flak and Ion Blast II, but not for. Against strong shields I see the Vulcan ahead. SO after i figure that out ill do as you said. Quests are started in some of these events. ) to plug in the mod and then when you want to go back to vanilla you just run the mod manager again without the mod checked off. Once shields are down, beam drones (dealing 1-2 damage every few seconds) are one of the fastest and most devastating weapons in the game. Best I've got so far is tele into 4 room (ideally weapons) and MC first responder, then bomb the medbay, send over 2 more. Beam weapons in general can't penetrate shields, so they need a fast firing last for support. The beam continues a very, very small length after it's finished dealing its damage against the Zoltan Shield. The layout is wrong. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. That would have been fatal. Anyways, my glaive beam has not his this ship a. It's certainly not unusable and can do decent work at times, but in general it's not a weapon you want to be using. 74K subscribers in the ftlgame community. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. (Glaive Beams are kinda cursed, lol. You need that badly to avoid asteroid belts. The combination of these weapons required all 8 weapon power bars, and. A page for describing Awesome: FTL: Faster Than Light. Yes, you set a starting point and a direction it goes in. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most powerful beam weapon in FTL: The Glaive. 73K subscribers in the ftlgame community. . . Guide to the DA-SR 12 (Stealth Type-B) By Mittsies. Providing you can kill enemy shields consistently, the Halberd does plenty of damage but with a much. mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. Vulcan Cannons, Glaive beams and some larger missile systems. These weapons are ranked based on Damage, Swiftness, and Versatility. Capable of dishing out 12-15 damage on most ships, it can rip through one phase of the Rebel Flagship in 3 charges. Got 2 small bombs and basic laser, and a random pickup glaive beam. ftl bones file. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. Chain Ion is too slow to be good. While this seems to contradict the 1px trail definition of focus beams, once at full damage output it can deal more damage than a Glaive Beam, but less than a Maul. eventually,) but wow, that. BL2 is the best individual weapon as far as power needed vs. g. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. For me it would be either 4 burst laser 2s or a glaive beam with a burst laser 2 and 2 small ion bombs. 159 votes, 17 comments. Reply. "One of the most powerful weapons of war ever created. 3. With 2 shields active, it will do 1 damage per room, because 3-2=1. Stealth A is a good choice going for any of the ship unlock quests, if you know what kind of beacon you are seeking. Don't sell long-range scanners until late in the game. This event can occur only once per sector. I'm turning Big Iron into an FTL song and comic! We are halfway through. FTL: Faster Than Light. Flak2 + Glaive beam + pre ignitor #11. Members Online. - Glaive Beam - too much of a power-hogger. FTL: Faster Than Light. Cloaking is a defensive system. . You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. Hull Laser hits systemless rooms for 2 damage per shot. - Mini Beam and Dual Lasers Layout B - DA-SR 12 How to unlock: Earn two of the three Stealth Cruiser achievements. The Stealth Cruiser B would honestly be better off with, for example, the Flak II, which also takes a while to charge but doesn't suddenly suck the instant 2 Shield bubble. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. Award. 71K subscribers in the ftlgame community. . © Valve Corporation. 3. ftl bones file. Crowrevell's ships guide distills each ship to a brief summary, presenting strategy in the context of the ship's weaknesses and strengths. May 24, 2014 @ 9:16pm I always buy it. 9 Boss Beam Beam targeting and damage mechanics Unlike other weapons, beams allow players to target any part of a room. 73K subscribers in the ftlgame community. They made a grave mistake disabling our engines: that power had to go somewhere — and it went to Fire Beam! A Screenshot of FTL: Faster Than Light. Notes: The Glaive Beam is amazing strong. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. Defense Mk1 droid helps a lot, too. A third suggestion I saw was after. 0 to 0. To be clear, it's fine to enjoy or prefer others, but in terms of general use value Glaice and especially artillery shouldn't be in the conversations. Lasers can only be shot down by Mark II Defense Drones. #8. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. Sylvan the Traveling Merchant is a slug NPC that you meet throughout a run. At least thats what i get on the iOS version of FTL. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. The other problem is its long cooldown, it works decently enough with a Hallberd or Glaive Beam but other weapons such as Heavy Laser will. Sure, it does a phenomenal amount of damage once it spins up, but what are you doing in the meantime? Usually, getting shot at. For some reason, though, I have serious problems making the ship work. My first game on Advanced Edition, I had a Flak II and Glaive Beam, and then the Flagship hacked my weapons. In late game, the 3 weapon slots you have are no problem. It's also rare and 120 scrap. I actually bought one in sector 2, around two sectors before getting the second glaive beam as a reward. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. I am in Sector 5 or 6. 73K subscribers in the ftlgame community. FTL: Faster Than Light. And the Glaive integrates far better with the rest of the game. Dual glaive is awesome because you can destroy the first two phases in a single volley, but you can do really well with any combo of beams. Make sure you hit the shield room first and try to make the. #2. Rule number 2 of FTL; when the rebels do it, its because they are vicious, xenophobic, morally bankrupt scum. 9. Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. OneShot17. An Ion Blast mk2 or 2 mk1s and one of the more powerful beams are great if you have an additional weapon to bring down shields. The grid layout of the ship prohibits 5 rooms being any closer together. Reward!Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. Gained 23 missiles and 5 drone parts from start. Defense drones, cloaking, defensive hacking and high shields and engines. [Choose an augmentation] Use your augmentation to try to get both of them. The pike and mini beams aren't as good of a find, and shouldn't be purchased. FTL: Faster Than Light >. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. Power requirement: 4 power 3. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Most of the strategy to beat the flagship occurs in the first 7 sectors: maximize your scrap collection and spend wisely to build an awesome ship. Setting everything to just fire works great. I plan to use a level 2 hack on the enemy shields and then just hit with everything. Ah, now I see the cause for confusion. 1. That is what's going on here. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. The Tsukiyari Beam, which ramps up by 1. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. Cooldown Module [3] . . The only other weapons that do that are missiles / bombs, and the Glaive beam. Despite not causing damage and requiring 3 power, its fast cooldown rate at 4 seconds is unbeatable (this is by far the fastest weapon in the game, in fact, with the. By the time it fini Also, even if you do have a Glaive Beam, having a BL3 to open up the shields first is a great combo. Doesn't require missiles or droneparts. Also I have as of yet to run into 2 glaive beams in any one game, so those seem pretty rare to me, though flak guns are fairly common weapon type to run into. The universe of FTL is inhabited by friendly and enemy ships. If you're very, very. The Glaive Beam is singlehandedly the most powerful weapon in the game. I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. Showing 1 - 10 of 10 comments. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Rock crew will also help here. Beating the game for the first time. For this mod asked Bullet Kin < >The main damage-dealer, however, was the Glaive Beam I found about halfway through. one. onslaught deletes hull and spawns tons of breaches. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. It also assumes you are familiar with the basic terms and play of FTL,. 74K subscribers in the ftlgame community. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. Damage is done to every room and system, and anyone in the rooms (ally or enemy). 53. Mini Beam. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. Halberd beam correctly best beam, and then mini beam can do 4 damage with 1 power, absolutely fantastic weapon. Ftl Glaive Beam Strategy. Experience the Glaivening. Premium Powerups Explore Gaming. . Per page: 15 30 50. Wondering if anyone has had success with FTL in general on the Steam Deck, and if they've attempted multiverse on it. If you imagine other weapons or systems assisting your Glaive, well, that goes for the Vulcan then as well. Board index FTL General Mods Working Mods; It is currently Sun Jul 30, 2023 1:56 pm; All times are UTC [OVERHAUL - USES HYPERSPACE] FTL: MULTIVERSE Version 5. Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. Since it doesn’t work every time the developers decided not to consider this a bug, and to keep it part of the game. These weapons are ranked based on Damage, Swiftness, and Versatility. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. Hacking pairs very well with beams too. Your ship can have only up to three augmentations, and the cargo storage cannot hold any of them. This is good because it allows for things like double glaive beam. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. . They do damage to the Zoltan Shields as they travel along their path. Engines can be manned with your crew providing an added 5%, 7% or 10% evade depending on engines experience. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Every shield bubble reduces beam damage by 1 point. 50cal) bullets. FASTER THAN LIGHT: ADVANCED EDITION. Master of Patience - Use only the Artillery Beam to destroy an enemy ship while taking no hull damage. I thought this event was always good, usually getting the Healing Burst weapon or scrap, until I read that it could actually kill your crew. Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. eventually,) but wow, that. I don't know. At 200 hours played, a set of tips for you to thrive in FTL! I just hit 200 hours played (combined over three computers) in FTL. Cost. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . On phase 2, same deal, but now it's definitely a hard cap of four empty rooms for the hull beam. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Random events are initiated by jumping to another system. Eculc • 8 yr. 40. Sure, they do a lot of damage, but you have to get the shields down first. The player controls the crew of a lone spaceship affiliated with The Federation, which is currently on the losing end of a massive rebellion. " To earn this achievement, your cloak must start before you do any hull damage; and you must stay cloaked until the battle is over and the after-battle text pops up. Getting a shields system early on is still a necessity, especially to deal with drones and beam weapons. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. 6 Fire Beam 3. I say this because even when it's fully upgraded, it's as slow and power hungry as a Glaive beam, but does less damage and can't be aimed. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. It's also nice if you get stealth weapons and fast-firing weapons, like the ion blast II. Augmentations (also known as augments) are items that provide benefits to your ship. Halberd Beam is the best rounded of the beam weapons. Of course, like anything in FTL it is depending upon the situation. FTL: Faster Than Light Wiki is a FANDOM Games Community. -25% cooldown. ago. Personally, I prefer the Halberd Beam, overall, unless you can get a crazy combo with a Pre-Igniter and just one-shot your way through the galaxy. e. They dug their grave, they can fucking lie in it. 2 seconds-Increased cooldown of Ion Flooder by 0. 3D design In kit glaive beam from FTL : Faster Than Light created by tristan. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. A final boss stage has 22 Hull. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. Quick, choose a weapon! Burst Laser II. 70K subscribers in the ftlgame community. With 10 ships available in FTL and each having various sub layouts. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. You should get the achievement. 10. Pike Beam Whatever it can do, other beams do better. Each ship starts with. However, skilled players know that this is not entirely the case. 9K views 2 years ago. . PortalSoaker999 • 3 yr. Admit it, you cheered. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. Reply-Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. Whenever you encounter an enemy ship, cloak immediately with the full three levels. (with a few exceptions, like the halberd and glaive beam) Beams do damage by hitting rooms, so to max out your damage, hit as many rooms as possible. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. Glaive beam is one of the best weapons in the game. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. 160 scrap and four power for a crappy version of a glaive beam is just not worth it. Holoshideim's. . If OP needed to make the glaive work (and with this loadout), the flak was better. It's very unlikely that you would have encountered a store where you could use this 110 scrap, had you chosen for the engines instead of the 4th shield. You also don't have free pick of all the weapons in the game, but you have to choose a combination from the limited pool that is made available in any one playthrough. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. 37M subscribers in the gaming community. Discussions Rules and GuidelinesFTL: Faster Than Light is a "Roguelike-like" spaceship simulation game developed by Subset Games. RP helps block missiles and really adds up in drawn out fights. The weapons at the top of the list are consistently effective in almost any ship set-up. Jan 14, 2013 @ 8:02pm Welp, didn't come across anything heavy this run. The. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2: - Glaive Beam - too much of a power-hogger. Fully trained weapons crew allows a Glaive Beam to hit the rebel flagship before it enters cloak. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause! No pre-igniter, though = ( Watch live at. eventually,) but wow, that. Joining us in the lowest ranks are weapons like Chain Ion, Stun Bomb, Hull Laser I, Hull Laser II, Hull Missile, and Heavy Crystal II. Too many times have I cloaked yet the enemies missiles still hit me. Yes, it's rare to get both weapons and it takes forever to fire, but when it does, even late game ships can occasionally be one shot. Also a place to share FTL-related projects and ideas! Jan. . The Glaive Beam takes so long to charge that even if you hold off on Cloaking until the enemy fires with Cloak 3, it may not be ready to fire before your Cloak runs out. IMO the best way to use the glaive beam is to sell it as soon as possible. But a glaive beam with two burst laser mark II's, more effective for the same charge. eventually,) but wow, that. Glaive Beam still hits for 3. ) Double Glaive is fun if you can make it work. You then get a flak gun. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. It has a fast charge time, requires only 2 energy and does 1 damage. . For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "For every 20 terrible runs, there's one where I get Pre-Igniter and Glaive Beam". Bird of Prey is a Ship Achievement for the Stealth Cruiser. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The Gliave Beam is indeed a beast, but you barely won that. Flak I. Alright, I'm going to keep the beam, but only use it in the 2nd and 3rd tiers. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. Had a lot of fun recently with hacking + hull beam +. Suppose you've been on a playthrough with the stealth ship with the glaive beam. eventually,) but wow, that. Now like any other joke it's just something to click past after the first time. The only way I've heard of the actually speed up the game at all is to use something like CheatEwngine - though I don't know what you'd actually modify offhand (beyond perhaps Oxygen levels/etc. So I tend to only run it on three slot ships, or if I'm transitioning between sector difficulties and know the power boost will help me without the charge time being a hindrance. The Hull Beam is a weak weapon typically. When you do it, its a necessary action to ensure the survival of the Federation. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. (C) ittarter 2023. Stage 1: hack shields, have both beams powered up, and 1 shot it. Particularly the defense drone, against missiles and boarding drones. Reply More posts you may like. FTL: Faster Than Light (2012) PC, iOS. 71K subscribers in the ftlgame community. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…Suppose you've been on a playthrough with the stealth ship with the glaive beam. . there is two weapons and a giant asteroid coming toward you. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. 7 Anti-Bio Beam 3. The shield piercing attribute of beams also means this ship can hold its own until enemies obtain level 3 or 4 shields. eventually,) but wow, that. #8. Jump, and immediately pause. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. (If I remember correctly) If you have more than 8 weapon power total and a preigniter, it's possible to launch all of them at once when you start a battle if you. You can then immediately repower it while the defence drone is on cooldown between shots. The halberd, hull, and glaive beams are good finds. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. Keep your eye out for blue options which. Glaive beam will cut through two shields. I usually go Pike == Minibeam >> Halberd > Hull > Glaive. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. 534 posts Page 31 of 54. Here's my mental list of things you should have for a gunship. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. Destroyed Piloting or Engines systems don't affect this increase. 2. Note #1: The best weapon in FTL, in my opinion at this time, is the Ion Blast 2, in combination with, in order, the Halberd Beam, Glaive Beam, Burst Laser 2, or Burst Laser 3. Full Lvl 4 shields, of course. At the same time the rebel fleet will start claiming. With unupgraded engines the evasion is only like 80%, so you can still get hit; the charge time of Glaive Beam is abysmally long, so sometimes the enemy ship will have enough time to fire twice; if they manage to hit your Weapons, Glaive Beam's charge goes back to zero, and if you run into an enemy with beams, you're absolutely fucked. If you use Glaive on level 1 shields, it does 2 damage. Beam weapons can cause crew damage, but the beam must hit the specific square the crew member is standing on, not just the room that crew member is in. Anti-Ship Beam Drone I and Anti-Ship Fire Drone deal 1 damage, while Anti-Ship Beam Drone II deals 2 damage. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. LocalSlasher. Anti-bio and fire beams are amazing with proper shield suppression (such as large volleys, large amounts of ions, or hacking). But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. Glaive Beam Cost 95->80 Glaive Beam Color Bright Red->Darker Red (Visual tweak only. The transverse emittance of ultra-relativistic high-brightness electron beams, normally generated in photo-injectors, may be degraded by emission of coherent. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. In boarding support there are many ships where you can tag weapons & Medbay in a limited swipe. Sectors are determined randomly, but there is a 48% chance for a sector to be. I think this is somewhat unfair, as the utility of a weapon that fires 5 shots at a time is enormous. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Lasers can only be shot down by Mark II Defense Drones. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. It simply goes over texture. " 1. eventually,) but wow, that. If you can get a hacking or a mind control system, I would say ditch the Glaive altogether and go with the Flak and Laser weapons. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. Nice if you have a pre-igniter, but everything's nice then. Beams do damage when they enter rooms. 64 votes, 53 comments. 1 damage beams are certainly worse than the halberd (I'm not entirely sure how you're counting power, whether you mean less powerful or both powerful and efficient, but it's the case either way), it does more damage in nearly all cases. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. The glaive beam should always hit at least 3 rooms. FTL sees the player in the position of a starship commander who must battle their way through dangerous star systems while. Fire Beam similarly isn't an all-purpose weapon but has some VERY. The first time is shorter than the pike beam's stock 16s due to weapons officer. There are also distress signals that may come from different systems. May 24, 2014 @ 11:05pm 120 scrap is a lot in hard mode, especially early on. The pre-igniter fully charged the unpowered weapons and the player simply switched power from the flak cannons to the Glaive beams as soon as they fired and before too much charge was lost. mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. use "Wait" at a repair beacon will repair you again). Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. The fact that we're getting posts like this is amazing. Barring that, though, the glaive beam works best in a setup where you can protect yourself well. Combinded with hacking or laser spam, it is possible to peel away. In theory, this is a great weapon for certain encounters, but since you don't.